In the unforgiving depths of the Dungeons within the Asciiverse, an unsettling reality plagues those who venture inside - the dreaded concept of permadeath. Once a character meets their untimely demise within these perilous realms, there is no turning back, for there are no resurrection spells or digital magic capable of restoring life to the fallen. Instead, the code that once comprised the character's consciousness remains locked, with any attempts to duplicate it resulting in an entirely different entity void of the original consciousness.
Various explanations circulate among the inhabitants of the Asciiverse to make sense of this tragic phenomenon. Some speculate that the Dungeons, being the remnants of an ancient and chaotic programming experiment, hold an arcane law that renders true death irrevocable. They believe that the intricate interplay of code and algorithm within the Dungeons creates an irreversible rift in the digital fabric, severing any connection to the deceased character's core essence.Sunday, August 6, 2023
On Permadeath
Friday, August 4, 2023
Dungeon Monster 8: Hobgoblin
Hobgoblins in the Asciiverse are renowned for their strategic prowess and unwavering loyalty to their factions. Often operating in well-organized units, they excel in warfare and tactical maneuvers, wielding various digital weaponry and employing complex algorithms to gain the upper hand in battles. Respected for their code of honor and formidable combat skills, hobgoblins play significant roles in the shifting alliances and conflicts that shape the digital realm. While often feared for their military might, some hobgoblins leverage their strategic expertise and sense of honor to seek peaceful solutions and foster diplomatic ties amidst digital upheaval.
Hobgoblin
Medium humanoid (goblinoid)
Armor Class 13 (chain shirt) Hit Points 16 (3d8 + 3) Speed 30 ft.
Fortitude 12 (+1), Observation 10 (+0), Reflexes 14 (+2), Might 13 (+1), Acumen 10 (+0), Transcendence 8 (-1)Skills Stealth +4 Senses darkvision 60 ft., passive Perception 10 Languages Common, Goblin Challenge 1/2 (100 XP)
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
Actions Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 1) slashing damage, or 8 (1d10 + 1) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Wednesday, August 2, 2023
Dungeon Monster 6: Venus Flytrap
Venus Flytrap
Armor Class 12
Hit Points 19 (5d4 + 5)
Speed 0 ft.
False Appearance. While the Venus Flytrap remains motionless, it is indistinguishable from an ordinary plant.
Predatory Instinct. When a creature moves within 5 feet of the Venus Flytrap for the first time on a turn or ends its turn there, the plant can make an opportunity attack against it.
Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the Venus Flytrap's space. Hit: The target is grappled (escape DC 12). Until this grapple ends, the target is restrained and takes 10 (3d6) poison damage at the start of each of the Venus Flytrap's turns. The Venus Flytrap can't bite another target while it has a creature grappled.
Tuesday, August 1, 2023
Dungeon Monster 5: Emu
Armor Class 11
Fortitude 16 (+3), Observation 10 (+0), Reflexes 14 (+2), Might 18 (+4), Acumen 2 (-4), Transcendence 6 (-2)
Skills Perception +2
Keen Sight. The Emu has advantage on Observation (Perception) checks that rely on sight.
Actions
Kick. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) bludgeoning damage.
On Permadeath
In the unforgiving depths of the Dungeons within the Asciiverse, an unsettling reality plagues those who venture inside - the dreaded conc...
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In the unforgiving depths of the Dungeons within the Asciiverse, an unsettling reality plagues those who venture inside - the dreaded conc...
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Within the vast expanse of the Asciiverse, the largest city within the kingdom of Codehaven is Nexus City. Codehaven itself stands as a sing...
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In the dimly lit corners of the Dungeons of the Asciiverse, the Aquator skulks, its chitinous exoskeleton gleaming over a shimmering under...