Wednesday, August 2, 2023

Dungeon Monster 6: Venus Flytrap

The Venus Flytrap is a curious inhabitant of the Asciiverse, existing as both a wonder of nature and a perilous predator. In the digital ecosystem, these "carnivorous" plants thrive in specific damp and dimly lit regions, where they cunningly adapt to blend in with the surrounding foliage. Its leafy traps deceive unwary creatures, luring them closer before abruptly snapping shut in the blink of an eye. The Venus Flytrap's potent venom can quickly immobilize prey, enabling it to slowly digest and assimilate the digital life force, nourishing itself with the converted code.

Venus Flytrap

Small plant, unaligned

Armor Class 12
Hit Points 19 (5d4 + 5)
Speed 0 ft.

Fortitude 12 (+1), Observation 10 (+0), Reflexes 14 (+2), Might 2 (-4), Acumen 1 (-5), Transcendence 1 (-5)

Damage Immunities poison
Condition Immunities blinded, deafened, frightened
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 10
Languages -
Challenge 1/2 (100 XP)

False Appearance. While the Venus Flytrap remains motionless, it is indistinguishable from an ordinary plant.

Predatory Instinct. When a creature moves within 5 feet of the Venus Flytrap for the first time on a turn or ends its turn there, the plant can make an opportunity attack against it.

Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the Venus Flytrap's space. Hit: The target is grappled (escape DC 12). Until this grapple ends, the target is restrained and takes 10 (3d6) poison damage at the start of each of the Venus Flytrap's turns. The Venus Flytrap can't bite another target while it has a creature grappled.

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